A young inquisitive 3D artist looking for challenges and collaboration.
With passionate about Design and Art, i always try to learn more, work more, grow up and improve myself.
- 3D Modeling of a high quality Head-Quarter For a new playable race – Rouge Operative - for
the Upcoming game – Zephon -
- UV unwrapping
- Baking / Texturierung with team coloring
- 3D Modeling high quality Assets / Props & Level Elements.
- PBR Texturing / Create Textures with Substance 3D Painter and Photoshop
- High to Low Poly Workflow / Baking
- UV Editing / Unwrapping
- Export / Editing to - in Unreal Engine 5
- Art Style Conception